﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MUD.Network
{
    public class ReceiveEventArgs : EventArgs
    {
        public string Message;
        public AsyncClient Client;

        public ReceiveEventArgs(AsyncClient client, string message)
        {
            Message = message;
            Client = client;
        }
    }
}
